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Credits & Info

Date
03/28/2008
File Info
Song
2.7 MB
2 min 54 sec
Score
4.30 / 5.00

Related Content

Licensing Terms

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes unless you make specific arrangements with the artist.
Share Alike:
If you alter, transform, or build upon this image, you may distribute the resulting creation only under a license identical to this one.
Score:
Rated 4.30 / 5 stars
Plays & Downloads:
1,482 Plays | 136 Downloads
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Genres:
Easy Listening - Classical
Tags:
None

Author Comments

This is an older song of mine which I never submited here. I thought it had musical potential, but the instrumentation was totally off, so I remade it, though the tempo is a little off here and there.

UPDATED VERSION : "Funeral Theme Reworked" : http://www.newgrounds.com /audio/listen/137617

Reviews


Axel1050Axel1050

Rated 5 / 5 stars

Nice

It was riviting and powerfull but what was the begining instrument I know it was brass but im stuck between baritone or french horn and the other entrance brass was it cornet or trumpet



amellleamellle

Rated 5 / 5 stars

I like it!

It's very sad. And powerful.


People find this review helpful!
popraz responds:

Thank you ! You should also check out my reworked version of this song.


grean1grean1

Rated 2 / 5 stars

Take out the drums

It sounded good until the drums came in. Then it just sounded like it fell apart. They need to be taken out, or at least timed correctly.


popraz responds:

I have made a different version of this song.
"Funeral Theme Reworked" : http://www.newgrounds.com/audio/liste n/137617
Hope it's better.


CrimsonTonalityCrimsonTonality

Rated 5 / 5 stars

Great atmosphere.

I totally love the way you made this masterpiece, and yes, I called it a masterpiece. I can tell you put much thought into this. Plus, it does fit a game setting well (ending credits, dark transition in storyline, etc.) Awesome job!



DanteChaosDanteChaos

Rated 4.5 / 5 stars

Nice

I really liked this song though the BOOM BOOM should maybe be a bit less.

Really fits a dark scene in my game XD


popraz responds:

Since I imagined the whole scene in a cinematic way, I used the BOOM to create a sense of rythm, though you have a point about it being a bit too much, but when I first did the song, it sounded even worse.