Score: 7
"very neo-zelda"
date: November 3, 2007
The rain effect could have used a little more dynamic modulation, instead of just being a constant drone. When I first heard it, I thought you were using a bad cable or something. Then I realized you probably used some sort of composition program, and that it was intentional. The thunder piece then made that obvious. Real rain comes in sheets, it doesn't fall steady. Yeah, I'm being a nitpicking fag. Sue me.
Also, you spent too much time in the melody, and not nearly enough in your bass register. Bass notes aren't just there to reinforce the in-line melody, the should preferrably be doing their own piece of polyphony. Dixie-land jazz is good stuff, and I think it would fatten up your compositions if you were to study it a bit.
All in all, nice solid video game music
November 3, 2007
Author's Response:
Your comment about the rain is pretty strange, as it is an effect sampled from a real rain. Same goes for the thunder strike sound.
Also, you're not the first one to say i don't spend enough time on bass. Yet, i tried to make it a bit more present for this one, and i think it is already too much.
But anyways, thanks for the review and advices !