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Monkeybot

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This one might take some explanation: The breif for the assignment was a battle robot that is made from REAL objects. So what I decided to do was do sketches without specifically drawing parts from actual objects- that's the Thumbnail. Then, I blew up the thumbnail, and took photos of real things and put them over the sketch, then used the "Find Edges" filter to turn it into linework. Cheating? Not at all. It ensures that what I'm drawing LOOKS like real objects. I could easily have just drawn each of the photos and gotten the same effect without 'cheating', but this was faster. Any artist who has worked in a deadline will tell you the value of production techniques; also known as Rapid visualization. The ability to quickly display complete and accurate concepts for preproduction. Hope you guys like it!

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great but...

I like the base scetches nose better...

damn

are you like a videogame designer or something cause you got some pretty unique ideas.

Great design,

Although the front leg on the right of the robot is shorter than the others.

Stunji responds:

I don't see which leg you're talking about, his 'front right' leg is just as long as the one on the left...

hey

GREAT drawing! It looks like a metal gorilla with an airplaine nose and cockpit. i like your other works too

Stunji responds:

Good! that's exactly what I was going for :D I have another one that is a hercules beetle I might upload.

great aging

good concept man
keep it up
dont need to change anything

never seen this before

reviewed
by msg

Credits & Info

Artist
Views
5,688
Faves:
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Votes
10
Score
4.67 / 5.00

Uploaded
Jun 27, 2009
7:54 PM EDT
Category
Illustration

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