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Rose Parade

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Credits & Info

Views
5,342
Score
3.95 / 5.00

Uploaded
Oct 3, 2014 | 4:41 PM EDT
Category
3D Art
File Info
6000 x 1800 px
JPG
4.5 mb
Tags
babes
sgi

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Author Comments

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a more socially acceptable lineup of the girls from episode 3 ;]

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Reviews


kamoplajkamoplaj

Rated 3 / 5 stars

The background though. Are the circle stones floating or supported? Nicely done.



SScollabSScollab

Rated 4.5 / 5 stars

Nice but the bipped skeleton isnt the best choice for human body. I suggest granny 2 plugin or using the basic female skeleton, cause as you can see it cracked the arms where its benned. You should try to make the lower arm envelopes on the skin modifier as big as the lower arm itself, then selecting the pixels manualy. Im not 100% sure but that could work.


stone-sorceress responds:

thanx for the detailed tip, but we're no good at this sort of thing... we use all the models as they come and concentrate only on animation.


com0sa6sin1ass21sincom0sa6sin1ass21sin

Rated 5 / 5 stars

this was awesome, now Im excited to see them in episode 3 :D.. great job and keep up the awesome work :D


stone-sorceress responds:

thanx... will do :]


SolzuchtSolzucht

Rated 5 / 5 stars

5/5 Because i see your steps since u begun here in newgrounds :)

And well .__.
I dont like Big Breast, but may a bit difference between the models would be fine, as Numeris said.
But i know the difficulty comes then with clothing etc...
As someone who tried to mod Fallout and Skyrim alot, i know u have alot of work infornt of you if you just change one part of the body.
But keep the good work going :)


stone-sorceress responds:

thanx for the encouraging words, Solzucht!

thing is that all these girls are from the same model, Terai Yuki:
http://www.contentparadise.com/productDetails.aspx?id=9886

there are a few parameters we can change, but it's the same body type.
but in the final episode they will not be next to each other, so maybe it won't be too obvious.

long live SKYRIM!


MythicalvenusMythicalvenus

Rated 2.5 / 5 stars

Reasons. = ~=