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A character for the real-time strategy game "Rise & Fall: Civilizations at War"
2064 tris, 512 x 512 texture
Model, Rigging, and Texture by David L. Sanhueza
Software: 3ds Max, Character Studio, Adobe Photoshop
More of my work can be found at http://theartofsanhueza.deviantart.com/gallery/
Thank you for viewing!
Impressive! I really enjoy the textures and design details. I really could see this in several different forms of gaming.
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