kewl
this seems more cgi then anything howd you make this?
kewl
this seems more cgi then anything howd you make this?
Explaining how I made this would probably take more than is allowed in this box. Let me just say that I played around a lot with various settings to get the proper balances in place.
Two main comments
(a) Tell Reallusion to bevel his edges.
(b) Use a higher-resolution texture for the ground. I can see your interpolation.
Otherwise, it's a very nicely composed piece of a very foreboding castle. Would we really be able to see the sunset through that door, though, since the castle walls probably go all the way around?
Beveling is fun... except when working with real-time render engines. It would become quite taxing on the system.
It's more of an 'experiment shot' than anything really concerned with physical accuracy.
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