Future London: an Unreal Tournament 3 vCTF level
by
Jeroen Houttuin
Isaak Kraft van Ermel
Robin Nielsen
Mats Nijssen
Hendrik Weber
Lucas Weij
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This is the project we've worked on for the last ~5 months. The goal was to create a high quality, realtime 3D environment.
Later this evolved into a full blown multiplayer level for Unreal Tournament 3 and the result is this.
It was the first time for all of us and yet we pulled it off. We won't however release the map as it doesn't run well when playing a 32 player game.
Everything except the trees in the middle and the grass are custom.
1.3 million triangles in total.
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Programs used:
3DsMax 2009
ZBrush
Photoshop CS3
UVLayout
Unreal Tournament 3 Editor (including Kismet, Matinee & Cascade)
FRAPS
You are free to copy, distribute and transmit this work under the following conditions: