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I made a raytracer for my graphics class about a year ago- I learned a lot about surface modeling. This is a final output with about a hundred spheres around 90% reflective. Took over and hour to render.
I wrote a report/tutorial for the class too (remove spaces):
http://www.johnrichie.com /V2/richie/raytrace/raytr ace_report.html
What I learned eventually lead me to designing a 3D Flash engine, which I've been working on for about a year now. When I started it, I made another report (remove spaces):
http://www.johnrichie.com /V2/richie/3DFlash/flash3 d.html