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Making of Gigantor

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Making of Gigantor

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Credits & Info

Views
5,286
Score
4.48 / 5.00

Date
09/12/2010
Category
3D Art
File Info
3284 x 1100 px
JPEG
740 kb
Tags
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gigantor
makingof

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Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes unless you make specific arrangements with the artist.

Author Comments

Im updating this render, so I took a time to show a little bit of the Making of this character. How the meshes look, the lighting I used.

So this information can be usefull to the people who are interested in 3D

Information:
-10 Lights used (4 Directional - 6 Omnis)
-Used Irradiance Illumination
-I added some pre-shadows in the skin to give more contrast in the final render
-Added a DISPLACE MAP to make the muscles
-The ZDEPTH layer is used to blur the front and back of the character, and keep the middle on focus

Reviews


SuperLMESuperLME

Rated 4.5 / 5 stars Aug 31, 2011

thank you for the advice

Man, now I got flash for free!--thanks. just for that, I'll give you a 9.



DaPigMaskDaPigMask

Rated 5 / 5 stars Sep 13, 2010

obra de arte !

Me gusta como los artistas muestran los procesos por los que tuvieron que pasar sus obras de arte, ya que esto ayuda mucho a gente como yo XD. No se que decir, todo esta perfecto. Lo unico que me gustarÃ-a saber es si usaste otro programa ademas de 3d max para hacer la mesh del personaje :D.


People find this review helpful!
Osuka responds:

El Mesh lo hice todo en 3dmax, poligono por poligono, a partir de cilindros y cajas. Te recomiendo que consigas tutoriales como hacer personajes en LOW POLY y luego al aplicarle Turbosmooth te creará un suavizado impresionante :D


VidGameDudeVidGameDude

Rated 5 / 5 stars Sep 12, 2010

Quite helpful to me of course :3

As always my mentor you never fail to provide info!
and nice format to.

l8s


People find this review helpful!
Osuka responds:

Thanks, I hope this can be usefull for you :)