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Making of Gigantor

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Im updating this render, so I took a time to show a little bit of the Making of this character. How the meshes look, the lighting I used.

So this information can be usefull to the people who are interested in 3D

Information:
-10 Lights used (4 Directional - 6 Omnis)
-Used Irradiance Illumination
-I added some pre-shadows in the skin to give more contrast in the final render
-Added a DISPLACE MAP to make the muscles
-The ZDEPTH layer is used to blur the front and back of the character, and keep the middle on focus

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I'm consuming every single facebook twitter fan art I can find and technically this counts

thank you for the advice

Man, now I got flash for free!--thanks. just for that, I'll give you a 9.

Quite helpful to me of course :3

As always my mentor you never fail to provide info!
and nice format to.

l8s

Osuka responds:

Thanks, I hope this can be usefull for you :)

Credits & Info

Artist
Views
7,569
Faves:
5
Votes
5
Score
4.97 / 5.00

Uploaded
Sep 12, 2010
8:25 PM EDT
Category
3D Art

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You are free to copy, distribute and transmit this work under the following conditions:

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You must give credit to the artist.
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You may not use this work for commercial purposes.