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Ripsaw UE3

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This is a Ripsaw model made for UE3

This was a team effort. Nicole created the high density mesh used for Normals. I retooled high mesh to low poly, created textures and UV's for the body and cage. Anthony made textures and geometry for the treads and attachments [attachments not pictured]. Forest worked on making physics assets. Good stuff.

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Almost

Normal and bump aren't strong enough. The treads look a bit flat. Same for the edge of the tank body. Other than than it really nice.

Low poly?

Whyyyyyyyyyyyyyy!!!!! Why low polyyyyyyy???? It's ripping my soul!!!!!

awesome.

Its awesome, nuff said lol

Credits & Info

Artist
Views
7,119
Faves:
4
Votes
6
Score
4.44 / 5.00

Uploaded
Jun 14, 2010
9:36 PM EDT
Category
3D Art

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