Interesting
This is a peculiar mix of art styles and some of them work together, while others clash. The sharp lines on the character really stand out from the value of the clothing and skin and, if done right, make for a cool effect, but here that isn't the case; they stand out too much, especially the little red bits on the shirt and eye fold whatever it's called. The textures of the sky and castle are really good and I like the blur effect on the farther bit of ground. Is that bright smoke being emitted from the scythe because I can't tell? If it is, it doesn't look like it's actually coming out of it. Still looks good, though. The clouds in the back are pretty and realistic-looking.
The overall design is original (to my knowledge) and very creative, so good job on that. It doesn't look boring and can be a memorable character with a symbolic weapon. However, the crystals on the scythe's blade bother me. I think they stand out too much and don't blend well into the weapon. Perhaps find a more creative way to include them? The fire effect is good along with that gorgeous smoke.
The story attached is appealing, but the regeneration bit thrown I think is too much.