Are there just space levels or are there ground missions as well?
Screenshots from a game in the unity engine I made last semester. You can download it here http://www.sandersart.net /gravgame.zip
youtube playthrough: http://www.youtube.com/wa tch?v=o8vo5UamFSQ&feature =player_embedded
Game description!: GRAV is a revival of the classic âEUoearcade-styleâEU space flight game. The player has one tough day-job. Armed only with their wits and a gravity distortion beam, he or she has to pilot a mining craft through a plasma-net filled with roving asteroids, and gather loose crystallite shards for refining at a remote industrial complex.
Are there just space levels or are there ground missions as well?
Again, excellent for a game
(See my comments on your "Feedstock UDK" image.) I'm rather amazed that you can get so much visual performance out of such a low-poly, low-res textured model, when you aren't a professional. Anyone who voted a low score didn't realize it was for a game, but I don't see how you could make it more obvious unless you deliberated added a Head Up Display overlaid on the image! Keep it up.
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