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I wont try and cover up the fact that my recent reading has lead to this little creation (though if you can guess WHAT inspired this, props to you! And no its not Star-anything, including BSG)
This is 99% 3D Studio max. I rendered it with a Z-map to do the DOF at the end. Only 1 texture used ( the screen). The rest is simple materials and lighting. All the post glow is done through 3DS as well. This angle doesn't show off all the details either. All seats have a 5 point safety harness, two hours of oxygen with a mask in the left compartment, and a 3D interface projected from the larger of the two arm rests. The Captain's chair, and Fleet Commander's chair both have the 3D interface turned on, showing a full keyboard and 2 'ball track' manipulators for working with the main display. The main display is a 3D projection in the center of the room.
You'll also notice that each watch station has a status board with basic information, and the center window pane has internal ship time, as well as targeting information in red.
This was about 6 hours (total) work over two days. I've still got a thing or two to do on it, but this will work for now. Download for 1680 x 1050 image.