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On the Rocks

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Okay, so there are a few things I'm trying to practice here.
Namely backgrounds, scales, and dithering because I rarely do those in my pixel art.
Scales I'm a bit more comfortable with, but dithering isn't something I usually incorporate into my pixel art, if ever.
It's just not something I picked up but I would like to at least try it.

Now backgrounds are what I consider my biggest weakness.
It's rare that I make an actual background and that when I do it's a bit...simple.
Like the mountains here could probably be more detailed, but I'm honestly not sure how to make them look more like real mountains.
I just feel like they could be...more. Ya know?
I dunno. Tell me what you think.

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Your work always looks great! Great colours! Your stand-alone sprites are great, but you did a really good job with the background. There are so many different textures!!!
As far as dithering goes, you kept the dithering fields small to minimize noise which is good! Dithering's a good technique to master for blending or textures, but with the range of colours that you usually use, I don't think that it's necessary. Working with restrictive colour limits (3-5 colours) might be a better exercise if you want to work on dithering more!
I would also suggest using more AA, especially in places like the background. Selectively softening and blending edges can add more dimension!

I think it's a great piece. The the background is nice, yeah it probably could look more rugged but mountains are hard in my opinion. The foreground is wonderful, it's detailed, shaded and has depth which is awesome man. And I love the cute little dragon. The scales are very acceptional work my friend. In all I think you did awesome and it turned out to be a wonderful piece.

Credits & Info

Artist
Views
1,363
Faves:
17
Votes
36
Score
4.62 / 5.00

Uploaded
May 17, 2017
6:40 PM EDT
Category
Pixel Art

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