Author's Comments
Digitally Rendered in 3ds Max.
Here's a rendering of a city I modeled using a technique called "tiltshift" rendering. It utilizes heavy depth of field blur to make even the largest of scale scenes appear as small as toys.
The People Have Spoken
Average Score: 9.5 / 10
This Is Very Simalir To Mirror's Edge(Very Vivid)
If Only There Were Actual Skylines Like That
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Mirrors edge? good stuff
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Dont show this to adult swim...they will make lame bumps with this technique...>_<;
10/10
5/5
Oh, and you think of putting windows up in that? It would Be awesome!
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pretty impressive :]
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it makes the whole scene a lot more realistic, but I think the blue sky is kind've out of place
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so highteck yet so simple
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