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Lightsaber

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Just started at something called "3D College Denmark", where I have been for a week. Here is the result of my very first own project.
Took about 3-4 hours

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To and on from m1kclark id say that adding a wall in the background would be the best thing for you to do, it would give you something to bounce the light off, make the image compliant with the 'rule of thirds' and would let you do interesting things with the water (e.g. have it sort of splash onto it which would give you little water droplets to play around with.
The image also cuts off a bit and an increase in size would let us inspect your handle more closely
Good work

This is truley epic.

looks really cool man..

I have a suggestion for showing off your work. You want to choose the camera angle and the lighting to emphasize the most detailed portion of the image. As a result, I would actually have put the *handle* in the foreground and the saber-beam in the background. I would also have increased the lighting around the handle of the lightsaber.

The beam of the lightsaber is very simple and (visually) very boring, by design. Since you clearly put a lot of effort into the handle of the lightsaber, you should be trying to show us as much of it as you can! It's too small right now, and I can't see all the detail that you clearly designed into it.

In the same vein, I like that water effect, but I can't really see it. Those reflections are really awesome, but the overall effect is hamstrung because you only have the one (very dim) light source.

In summary, my advice is to add some lights, move the camera, increase the image size, and then re-render. And please post the new image so we can see!

Credits & Info

Artist
Views
4,857
Faves:
1
Votes
5
Score
3.54 / 5.00

Uploaded
Aug 18, 2012
7:21 AM EDT
Category
3D Art

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