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Practicing by making some low-poly 3D assets for a game concept.. I definitely had one of these as a kid (as did many of us!) - it was fun to try replicating.
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Jenni Nexus | http://JenniNexus.com
Pretty good for a low poly.
You might want to bevel some edges, depending of the LOD this mesh will be used for.
Add some normal map, or bump map maybe?
Some good points! I'll try for some bump mapping. It was rendered with Vray Toon in Max so when I tried beveling the edges, they were too thick-black lines but will definitely consider it for the game down the line when we have more content compiled for it. :-D Thx for stopping by!
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