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human marine

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Credits & Info

Views
39,826
Score
4.66 / 5.00

Date
02/23/2012
Category
Illustration
File Info
500 x 707 px
JPG
133.9 kb
Tags
human
soldier
marine
sifi
  • Frontpaged February 23, 2012

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You are free to copy, distribute and transmit this work under the following conditions:

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Author Comments

done as concept for a game

EDIT:
Thought about the functionality. You can see it on my blog:

http://arturfast.blogspot .com/2012/02/si-fi-soldie r.html

Reviews


Funnyguy23Funnyguy23

Rated 5 / 5 stars Feb 24, 2012

great job on this. it deserves a 5 but i don't think soldiers would have only one eye in the center of thier head. Two eyes are definitely better than one (peripheral vision and all). i just feel it makes him look a bit off really but thats me. again, great work


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NexusXNexusX

Rated 5 / 5 stars Feb 23, 2012

Your concept is Mass Effect, first thing I thought of.

It's cool though, and very talented. I especially like the Judge Dredd inspired dial on the forehead.



TheEntertainerTheEntertainer

Rated 5 / 5 stars Feb 23, 2012

YES!!! Love this design!

With such amazing shading and texturing, you can really understand the leather, rubber, and metal components. I can imagine the inside of the helmet just by looking at the exterior, which definitely means that the design is both captivating and believable. In fact, I don't think this picture is about the marine at all: just a picture to showcase his awesome helmet!

Aside from the helmet, this picture shows the viewer the minimalistic design of the marine's outfit, indicating that the marine needs little more than a weapon or two. The marine's physical build, if taken as a generalization, indicates that the marines are trained to run fast and far, as well as to remain in motion whenever possible. The smoky environment would indicate debris/aftermath, but it's unclear who the victor was.

The purpose of the smoky upper-body angle is likely to showcase the helmet. I've always thought that this design would make sense for a high-grade helmet in the future. Rather than exposing the eyes and ears, this helmet appears to offer sensors (I think the one on his forehead is a moving, eyeball-like camera, the blue dots on his face are either laser or ultrasonic sensors for judging distance, and the two sensors below his ears are for receiving sound) to fully protect the wearer without compromising his/her senses. In cover-based combat, the only exposed surface is your head, so having a bulletproof face will undoubtedly help you fight off aliens (or whatever it is they're doing in the future).


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FarturAst responds:

Your thoughts are on the point. This illustration was only about the helmet-design. The blue lights are cameras and sensores, thats also true. :)


ElectusElectus

Rated 5 / 5 stars Feb 23, 2012

Awesome, would have prefered a "full body" image instead. But still awesome :D


FarturAst responds:

How TheEntertainer in the next post wrote; This illustration is all about the helmet-design. I will think about designing a whole Suit next time :)


kiarerikiareri

Rated 4 / 5 stars Feb 23, 2012

This is pretty awesome. I've never played the game. But Like what you did. Only thing I can see that would make this better is if the smoke or fog, looked more like fog and smoke. But the details on the character are pretty awesome.