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Credits & Info

Views
5,644
Score
2.38 / 5.00

Uploaded
Feb 9, 2011 | 6:48 PM EST
Category
3D Art
File Info
1920 x 1080 px
JPG
1.2 mb
Tags
game
logo
freak
realistic

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Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes.

Author Comments

Made in 3D's Max and rendered in VRay, no post editing.

Reviews


MindChamberMindChamber

Rated 1 / 5 stars

not art

all did was put a photo on a plane and threw some text on top.


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EvilRaccoonEvilRaccoon

Rated 1 / 5 stars

Agree with Kensei

I actually have to agree with Kinsei. He knows what he's talking about.

Apart from the DOF (depth of field) what is there really that made this a challenge and worth top marks? Maybe if M1kclark looked at the brick image more closer he would realise that the resolution is not high enough to support the final image. It's not a good choice of brick texture, as the crispness of the text is far superior to the image map. Extruding text is a simple act, as well as Vray Global Illumination which depends on the plugin to light realistically so there is little challenge there. I dont know why M1Kclark presumes its wood, the texture looks more like plaster as its super smooth and off white.

A logo has to make an impact, it has to be rememorable, it has to describe the product its advertising and convey instantly to an audience what it relates to. Stand back and ask yourself these questions and you will realise why Kensei gave this such a low score, and so did I. Your lack of preproducting sketching, concepts that create a strong design shows.

No post work doesn't make your image better. It makes you lazy. All work has post on it.


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eagle3000 responds:

No disrespect, I will try to clear out some things, in details:

-Not high enough resolution? It's 1500x1000 + It's tiled without seams. All tiny pixels I can see are fairly blurred by the render engine. What should I do to help it? :S

- Extruding text. The final work should not be judged by effort put into it, but by beauty. It is art after all, isn't it? >:-|

-I know VGI depends on the plug-in to light realistically, but what does that have to do with the review? Your statement is unexplained. :|

-The material of the letters is plastic with low glossiness. :)

-As far as the logo concerns... That has nothing to do with 3D stuff I posted this picture too. This picture isn't promoting my work, so as far I'm in charge, it could have been a poop. Not the impact making poop.

-Again, picture is not made for designing 3D letters! It's made to show a bit of bump maps and realistic rendering! Just sharing stuff, not showing off.

-I did not say post work makes my image better. I just wanted to state that out, because some people were consuming that the text is rendered in 3D's Max and then "glued" to the brick picture in Photoshop. Laziness is a disinclination to activity or exertion despite having the ability to do so, post editing is fixing/beautifying/ the work. Editing, objectively. And not all images have post work, for instance, image above is a proof.

I hope this clears your vision about my work, my style and my ideas. And I really hope you will change your opinion and take a look from the other perspective at some stuff. ;)

Oh, and please, don't take this personally ;)


m1kclarkm1kclark

Rated 4 / 5 stars

Hmm

I disagree with Kensei01's rating of "1". He is right that extruded text as a 3D art submission is a bit weak, but I see more than that. Clearly the bricks are a photo, but still a really good photo. The really cool thing is that the lighting and color scheme of the text are an EXACT match to the photo's light scheme. No discrepancies whatsoever. In fact, the one and only thing that convinced me this wasn't a photograph of wood letters on bricks was that the letters' edges are impossibly sharp. Its value as "art" may be weak, but I think it is a truly strong image.


eagle3000 responds:

Thank you. Bricks you see, it's a texture with a bump map of 60 applied to a single plane. :)


KinseiKinsei

Rated 0.5 / 5 stars

Not Impressed

Don't take this the wrong way, but text just isn't impressive. Even if it is a nice render, you should just have done something better with the scene.
Perhaps if you modeled every brick in the background, and mortar in between and then made one hell of a good map for it all, then I would be more kind.


eagle3000 responds:

I don't think this almost photorealistic work should deserve 1. Compare it to everyday renders.

On topic:
The text itself wasn't meant to be "impressive". The picture itself had to have a meaning. Please, next time, provide a more constructive critic with a valuable meaning.


VidGameDudeVidGameDude

Rated 4 / 5 stars

interesting...

i've been hearing about vray, is it a better render setting that mental ray? cause i need to do some serious bump mapping for future projects.

l8s


eagle3000 responds:

Nope! :) It's a different renderer... Like plug-in (in fact, it is a plug-in).

For example:
Scanline is one renderer, Mental Ray is second, VRay is third...