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Submarine Environment

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This is a 3D environment built and textured in Maya 2010. Learning this stuff is hard.

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Good

From another Maya student, here is what I think..

Overall scene: lack geometry resolution. It looks almost everything is a primitive or primitives with boolean. Try putting some bevel here and there at least.

Shot: If this is in a film, you would need to adjust it to the shot. For example put alot more resolution geometry and texture wise on the door near the camera. The camera angle is nice tho.

Shadows. You don't have much of an excuse not to use them, almost just a check box! Overall lighting is a bit odd too.. should come from the ceiling since it's a submarine? it looks much more like a boat, I don't think submarine have windows (real one I mean)..

Nice bumpy-rusty texture (you might want to add specular map on this, for extra cool effect), good job, keep learning man.. maya is a very powerful tool!

cheers!

danomano65 responds:

hey thanks. yeah i was messing with lights at 2am. we haven't done lighting in class yet so this was all trial and error. i added shadows a little bit after i posted this online lol. but i'll take your suggestions.

good

kinda bioshock-y.

Credits & Info

Artist
Views
6,032
Faves:
1
Votes
6
Score
3.37 / 5.00

Uploaded
Feb 7, 2010
10:26 PM EST
Category
3D Art

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