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ShellRazer 3D

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I've been following Jouste's work for a lot of years and when it came time to pick a concept to work off of for my final character project for school I had to go with a Jouste character...This is from his game ShellRazer for Android and iOS.

11,105 triangles, 2048x2048 diffuse/spec/normal. High rez done in zbrush, topology done in topogun, textures done in photoshop, materials and base mesh done in Maya, render done in Mental Ray.

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(asdf movie reference) Mine turtle evolved to Howitzer Turtle!

crashadams responds:

I'm gonna do an internet!

im speechless

crashadams responds:

Oh no! You may have some of my speeches...

awesome

crashadams responds:

No YOU'RE awesome.........

Credits & Info

Artist
Views
2,259
Faves:
2
Score
Waiting for 2 more votes

Uploaded
Jun 16, 2013
4:00 PM EDT
Category
3D Art

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