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Impaled Ice Cube

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Credits & Info

3.64 / 5.00

3D Art
File Info
1366 x 768 px
385.6 kb

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Author Comments

An ice cube based on a noise modified FFDx2 standard cube in max. Then exported to zBrush and sculpted for a more natural and bumpy look. Finally rendered in Maxwell for 2 hours... But well worth the time :)

Another render can be found here:



Rated 5 / 5 stars

I like the slight frost your put around the edges of the picture, really gives it a cold feeling. I wish you would have put a little puddle of water underneath the ice cube to make it feel more real but it's still very realistic very 3Dimensional and very "cool".... lol see what I did there? <<<

Carck responds:

Haha, yea. "Cool" :)


Rated 5 / 5 stars

your drawings are allways artistic


Rated 5 / 5 stars

That's brilliant. I like this image better than the imgur one, because (haha) the imgur one has warmer colors and this one feels colder. >_< In either case, it is as usual the texture choices that make the image work. That ice texture is perfect for the outside of an ice block. It is possible that you could have added (a) some white lines on the ice cube's inside, (b) little smoke-streams rising from the ice, or (c) a tiny water puddle underneath. Even without those, it's pretty awesome. The foggy border and the web-like streaks on the leftmost edge are an excellent touch!

Strangely enough, the full-view looks excellent but the regular view doesn't. It's really odd that the shrunk-down image reveals its 3D CG when the full-view is completely convincing. My engineering mind says that your noisy textures are too uniform in their size, but really I'm nitpicking: it's a pixelation problem with NG Art Forum and that shouldn't be reflected in a critique of your art.


Rated 4 / 5 stars

it just looks like an ice cube w/ some photoshop. Took me a while to figure out, it is a 3D model

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