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2012- The Party Before it Hits

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A commission I had to do for a party. Rendered using Cycles, modeled with Blender. The logo was converted from Pixel Art to a Vector on Illustrator to a 3D mesh. Post Processed using Photoshop CS6.

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Yo! This is amazing! At first glance I thought you used Maya to do this and that was it, but after reading your comments I see that wasn't the case. I applaud your knowledge of programs. With a logo like that, I hope the party was a success......anyway I hope you post more of this type of artwork. Sick......

bluemagma responds:

Thanks dude! I'm working on a speed-paint right now between programming a game of mine, so I should have that available soon. As for 3D work, I've got a few 3D models done, now I'm in the process of texturing them. :D

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5,257
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Waiting for 4 more votes

Uploaded
Oct 4, 2012
7:09 AM EDT
Category
3D Art

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