Church light
Credits & Info
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- Score
- 4.46 / 5.00
- Frontpaged November 14, 2009
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Author Comments
A render of the church I'm using for my Animation. I'm not sure if this is the finished version yet. I may add a few things, but it isn't necessary. This took me about two months to model.
I really loved how the light turned out. It was a hell of a job finding the options to get this kind of light. Normal fog doesn't work in a Mentalray render apparently.
It's all made in Maya I did some texturing in Zbrush.
Reviews
Rated 5 / 5 stars May 20, 2010
brilliant!
very nice work, can't wait to see the animation
the volumetric lighting is a nice touch
Rated 5 / 5 stars Nov 17, 2009
WOW
this is a freaking ausome drawing
Rated 5 / 5 stars Nov 16, 2009
"Cmon guys lock the door!!...
quick get inside! lock the door! don't let any of those things inside!... whew... that was a close one, this looks like a good place to hold out for the night. hmmm maybe we should scout around a bit just to make sure none of them are in here...
wait...
...did you hear that?"
excellent rendering dude. I thought it was a 2d drawing at first, that's how good the lighting is. i mean u nailed it. looks perfect for a zombie game (if that explains the little thing up top there). no matter what type of game it is I wana play it :D
Rated 5 / 5 stars Nov 16, 2009
Dark
Nice dark feeling, made it dark without seeming 'washedout'.
Rated 5 / 5 stars Nov 16, 2009
I know your modeling pain...
I'm currently in school using Maya, Zbrush, and rending with mental ray. You've done a good job, and excellent lighting.
PS* MAYA + MENTAL RAY + ZBRUSH = TRANSFORMERS :D