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Annika's soul turns violent...
EDIT: Okay! Updated with some of the changes people suggested to me. Feel free to tell me it still looks like crap, haha.
EDIT: Edited again with some really minor fixes.
where did u learned to paint like that,do u desighen mmo-rpg games?
I'm sure i've commented on this before but i think i found a solution as to why i feel like this is off. While the foreshortening is fine, there are elements which don't seem to have been drawn according to the perspective change. For example, the knee-cap on the back, which is shaded fine, is drawn as if it's front on. based on the pose i think you want, we should not be able to see the bottom silver edge of that gold kneecap, it should almost be just a line. also, the top edges should be as fat as the kneecap itself. Secondly, while i think this is more a stylistic choice than an "error", the reason why it looks "flat" is because there is a persistent black outline around the girl from the original lineart. that line, while small, brings the entire figure into focus, even the extremities far from the 'camera'.
I still think this is incredible, the detail is amazing, but those are my critiques if you're interested.
anybody can be driven to battle with enough motivation
Did You Make it?
FH AGFKBSYKVGBSDJFBSDB BOOOM
i love it! 5\5
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