Credits & Info
- Views
- 18,118
- Score
- 4.36 / 5.00
- Date
- 11/05/2012
- Category
- Illustration
- File Info
- 554 x 452 px
- GIF
- 2.5 mb
- Tags
- mythology
- futuristic
- satyr
- goatman
- Frontpaged November 8, 2012
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Licensing Terms
You are free to copy, distribute and transmit this work under the following conditions:
- Attribution:
- You must give credit to the artist.
- Noncommercial:
- You may not use this work for commercial purposes unless you make specific arrangements with the artist.
- No Derivative Works:
- You may not alter, transform, or build upon this work.
Author Comments
Just for the fun I tried a peronal "4 hour chalenge". I chalenged myself to make a whole concept, modular character and animation within 4 hours. Had to rush with colors and details so I'm not quite sure (I'm good at hidding it) but there must be alot of mistakes on his construction. Although, this is what came out in 4 hours. Started 8PM, ended 12AM.
Tried making some sort of reboot for this little guy I made a while ago: http://www.newgrounds.com /art/view/adecanto/ridicu lous-hoodlums-berserk
The animation is a little poor for the standard... I wanted to make him look more electric, more berzerk, but ... maybe I'll try to remake the animation sometime later.
EDIT: Thanks alot for the frontpage Newgrounds! <3
Reviews
Rated 5 / 5 stars Nov 21, 2012
There are plenty of mistakes in the motion, however that's about it.
I'm not going to let that make my rating low, though.
Rated 5 / 5 stars Nov 17, 2012
holy shit man that is awesome and its cool how you got it moving ps how do you do it
Rated 4.5 / 5 stars Nov 16, 2012
This is awesome, it is truly a work of art I do however see that every part seems like it is an individual piece separate from the rest of the body.
Rated 5 / 5 stars Nov 16, 2012
WoW Good job make a tutorial about how you made it and the programs you use ! Awesome !!!
Rated 5 / 5 stars Nov 14, 2012
Guessing photoshop, each body part a layer and some quick .gif tweaks. Good stuff, would love to see a 3D project where you'd gain a lot of camera control.